So, the following are items I'd like to achieve:
- A 3D isometric view of a tile-based landscape.
- A flexible camera with springy effects.
- Hand-crafted models with animation (not expecting too much here).
- Some custom shader effects.
- RTS-style units which can be controlled with the mouse/keyboard.
- A multiplayer element (not too sure what this would be yet).
- Particle effects - I think this is how I'll achieve the ultimate: glowy bullets
As far as what the gameplay will be like--I have no idea. It's probably not the right approach but I'm far more interested in figuring out how to do things than coming up with a fun game. I'll guess I'll make it fun as I go along.
Now, I think I should stop posting and start developing. I'm trying to let The Thousander Club motivate me although I think I'll probably try keep to the 100, not the 1000.
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